PENINGKATAN HASIL BELAJAR MATA PELAJARAN SENI BUDAYA ASPEK TEATER MELALUI MODEL KOOPERATIF TIPE JIGSAW SECARA DARING PADA SISWA KELAS XI SMAN 4 SELAYAR

Mahdalena Mahdalena(1*), Sumiani Sumiani(2),

(1) Universitas Negeri Makassar
(2) Universitas Negeri Makassar
(*) Corresponding Author




DOI: https://doi.org/10.26858/bl.v1i2.34999

Abstract


Penelitian ini memiliki 2 rumusan masalah, yaitu; 1) bagaimana penerapan model kooperatif tipe Jigsaw secara daring utuk mengukur peningkatan hasil belajar mata pelajaran seni budaya aspek teater pada siswa kelas XI SMAN 4 Selayar, 2) bagaimana peningkatan hasil belajar kooperatif tipe Jigsaw secara daring pada siswa kelas XI SMAN 4 Selayar. Penelitian ini adalah penelitian tindakan kelas (PTK) dengan menggunakan teknik pengumpulan data meliputi observasi, tes, wawancara, dan dokumentasi. Subjek dalam penelitian ini adalah siswa kelas XI sebanyak 32 orang siswa, yang bertujuan untuk meningkatkan hasil belajar pada mata pelajaran seni budaya aspek teater. Berdasarkan hasil penelitian diketahui bahwa terjadi peningkatan dalam pembelajaran kooperatif tipe Jigsaw untuk meningkatkan hasil belajar mata pelajaran seni budaya aspek teater secara daring pada siswa kelas XI di SMAN 4 Selayar. Rata-rata nilai siswa pada kondisi pra siklus yaitu 40.5%. dan pada kondisi siklus I yaitu 84.3% dan meningkat pada siklus II yaitu 90.3%, data ketuntasan belajar klasikal secara berturut-turut adalah 12.5% pada kondisi pra siklus, dan dikondisi siklus I 84.3% dan sangat meningkat di siklus II yaitu 90.3%. Indikator keberhasilan pada penelitian ini adalah apabila 85% < siswa mencapai nilai KKM 70. Jadi, penelitian ini dapat disimpulkan bahwa penerapan kooperatif tipe Jigsaw untuk meningkatkan hasil belajar siswa dalam pemebelajaran seni budaya aspek teater pada siswa kelas XI SMAN 4 Selayar mengalami peningkatan dan dapat dikatakan berhasil.

 

Kata Kunci: Jigsaw, Hasil Belajar, Daring, Aspek Teater

 

Abstract

This research has 2 problem formulations, namely; 1) how to apply the Jigsaw type cooperative model online to measure the increase in learning outcomes of the arts and culture aspects of theater in class XI SMAN 4 Selayar, 2) how to increase the online Jigsaw type cooperative learning outcomes in class XI students at SMAN 4 Selayar. This research is classroom action research (CAR) using data collection techniques including observation, tests, interviews, and documentation. The subjects in this study were 32 students of class XI, which aims to improve learning outcomes in the arts and cultural aspects of theater. Based on the results of the study, it was found that there was an increase in Jigsaw cooperative learning to improve learning outcomes of online theater aspects of cultural arts subjects in class XI students at SMAN 4 Selayar. The average value of students in pre-cycle conditions is 40.5%. and in the condition of the first cycle, which is 84.3% and increases in the second cycle, which is 90.3%, the classical learning completeness data is 12.5% in the pre-cycle condition, respectively, and in the first cycle it is 84.3% and greatly increases in the second cycle, which is 90.3%. The indicator of success in this study is if 85% < students reach the KKM score of 70. So, this study can be concluded that the application of the Jigsaw type cooperative to improve student learning outcomes in learning arts and culture aspects of theater in class XI SMAN 4 Selayar has increased and it can be said succeed.

 

Keywords: Jigsaw, Learning Outcomes, Online, Theater Lessons


Keywords


Jigsaw; Learning Outcomes; Online; Theater Lessons

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