The Implementation of Innovative Technology-Based Project Based Learning Models in Enchancing Student Creativity
(1) Institut Teknologi dan Bisnis Nobel Indonesia
(2) Institut Teknologi dan Bisnis Nobel Indonesia
(3) Institut Teknologi dan Bisnis Nobel Indonesia
(4) Institut Teknologi dan Bisnis Nobel Indonesia
(*) Corresponding Author
DOI: https://doi.org/10.26858/ijes.v26i2.51968
Abstract
Abstract. This research aims to understand the implementation of the innovative technology-based project-based learning model in improving students' creativity and to determine the influence of the innovative technology-based project-based learning model on enhancing student creativity. The research method used in this study is a quantitative approach with a survey research design. The population size is 40 individuals, and a sample of 20 individuals was selected through random sampling. Data collection methods included observation, interviews, documentation, and questionnaires. Assumptions were tested for normality and linearity. Data analysis involved a simple linear regression test. The results of this research indicate that (1) The description of the implementation of the innovative technology-based project-based learning model falls into the "excellent" category for 3 students, or 15%, and the "good" category for 17 students, or 85%, (2) There is a positive influence of the Innovative Technology-Based Project-Based Learning Model on Enhancing Student Creativity.
Keywords: Project Based Learning, Innovative Technology, CreativityKeywords
Full Text:
PDFReferences
Al-Tabani, Trianto Ibnu Badar. (2014). Mendesain Model Pembelajaran Inovatif, Progresif, dan Kontekstual. Jakarta: Prenadamedia Group.
Anggraini, P. D., & Wulandari, S. S. (2021). Analisis Penggunaan Model Pembelajaran Project Based Learning Dalam Peningkatan Keaktifan Siswa. Jurnal Pendidikan Administrasi Perkantoran (JPAP), 9(2). https://doi.org/10.26740/jpap.v9n2.p292-299
Dinda, N. U., & Sukma, E. (2021). Analisis Langkah-Langkah Model Project Based Learning (PjBL) pada Pembelajaran Tematik Terpadu di Sekolah Dasar Menurut Pandangan Para Ahli. Journal of Basic Education Studies, 4(2).
Hanafiah, N., & Suhana, C. (2009). Konsep Strategi Pembelajaran. Bandung: PT. Refika Aditama.
Hariani, Siregar A. (2019). Penggunaan Model Pembelajaran PBL untuk Mengembangkan Karakter Belajar Melalui Jurnal Ilmiah. Jurnal Kajian Konseling dan Pendidikan, 2(1).
Kristin, F. (2016). Analisis Model Pembelajaran Discovery Learning Dalam Meningkatkan Hasil Belajar Siswa SD. Jurnal Pendidikan Dasar Perkhasa.
Murniarti, E. (2014). Penerapan Metode Project Based Learning Dalam Pembelajaran. Jurnal Universitas Kristen Indonesia.
Natty, RA., dkk. (2019). Peningkatkan Kreativitas dan Hasil Belajar Siswa melalui Model Pembelajaran Project Based Learning di Sekolah Dasar. Jurnal Basicedu, 3(4).
Nisah, N., dkk. (2021). Keefektifan Model Project Based Learning Terhadap Peningkatan Hasil Belajar IPA di Sekolah Dasar. Pedagogi: Jurnal Penelitian Pendidikan.
Peraturan Menteri Pendidikan Nasional (Permendiknas) nomor 41 tahun 2007 tentang Standar Proses.
Rifai, A. S, dkk. (2021). Penerapan Model Project Based Learning untuk Meningkatkan Kreativitas dan Prestasi Belajar Siswa pada Materi Pokok Termokimia Kelas XI di SMA Negeri 5 Surakarta. Jurnal Pendidikan Kimia, 10(2).
Sastradiharja, E. J., & Febriani, F. (2022). Pembelajaran Berbasis Projek (Project Based Learning) dalam Meningkatkan Kreativitas Siswa di Sekolah Penggerak SMP Al Azhar Syifa Budi Cibinong-Bogor. Edukasi Islami: Jurnal Pendidikan Islam, 12(01). https://doi.org/10.30868/ei.v12i01.4184
Sungkono, dkk. (2003). Pengembangan Bahan Ajar. Yogyakarta: FIP UNY.
Warsono, & Hariyanto. (2012). Pembelajaran Aktif Teori dan Asesmen. Bandung: PT Remaja Rosdakarya.
Article Metrics
Abstract view : 61 times | PDF view : 21 timesRefbacks
- There are currently no refbacks.
Copyright (c) 2024 Nur Syamsinar Munir
This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.
This work is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License.