Flashcard Media as a Game Tool to Improve Early Childhood Cognitive Abilities

Leni Evi Matondang(1*), Tri Hastuti(2), Yuliastanti Rahayu KW(3), Siti Mustaghfiroh(4), Lilis Hidayanti(5),

(1) TK Happy Holy Kids, Depok, Jawa Barat.
(2) TK Kelurahan 2 Bulukerto, Jawa Tengah
(3) TK Mekarsari Cilacap, Jawa Tengah
(4) TK Dharma Wanita Kaliayu Kendal, Jawa Tengah
(5) TK Miftahul Huda Demak, Jawa Tengah
(*) Corresponding Author




DOI: https://doi.org/10.26858/tematik.v8i2.27551

Abstract


Improving children's cognitive abilities using flashcard media by playing is the goal to be achieved in this study. This research is a type of experimental research that uses a quantitative approach. The subjects studied were 13 students of group B. Data collection techniques are carried out through observation, interviews, and collecting documentation of each child as preliminary data for researchers. The results that have been collected are then analyzed in a descriptive quantitative manner. Based on the results that have been studied, it is revealed that in the teaching and learning process, the abilities of students can be assessed so that the results obtained, namely: 1) Flashcard game tools can improve cognitive skills in children, which can be seen from the achievement of all indicators of cognitive ability, namely there is an increase that occurs by two children obtaining Very Good Development (BSB) abilities, and there are ten children with the BSH category (Developing hope).


Keywords


Cognitive; flashcard; early childhood

Full Text:

PDF

References


Agnes, D. (2019). Upaya Meningkatkan Kecerdasan Linguistik Anak Usia Dini Melalui Media Flash card Di Tk Assalam 2 Sukarame Bandar Lampung.

Altiner, C. (2019). Integrating a computer-based flashcard program into academic vocabulary learning. TOJET: The Turkish Online Journal of Educational Technology, 18(1), 44-62

Anas Sudjiono. (2002). Pengantar Statistic Pendidikan. Rineka Cipta.

Apriana, R. (2009). Hubungan Pendidikan Anak Usia Dini (Paud) Dengan Perkembangan Kognitif Anak Usia Prasekolah Di Kelurahan Tinjomoyo Kecamatan Banyumanik Semarang (Doctoral Dissertation, Universitas Diponegoro).

Azabdaftari, B., & Mozaheb, M. A. (2012). Comparing vocabulary learning of EFL learners by using two different strategies: Mobile learning vs. flashcards. The Eurocall Review, 20(2), 47-59.

Goldstein, J. (2012). Play in children's development, health and well-being. Brussels: Toy Industries of Europe.

Gunarti, W. (2019). Metode Pengembangan Perilaku Dan Kemampuan Dasa Anak Usia Dini.

Holis, A. (2017). Belajar melalui bermain untuk pengembangan kreativitas dan kognitif anak usia dini. Jurnal Pendidikan UNIGA, 10(1), 23-37. https://dx.doi.org/10.52434/jp.v10i1.84

Kemendikbud. (2014). Peraturan Menteri Pendidikan Dan Kebudayaan Republik Indonesia Nomor 137 Tahun 2014 Tentang Standar Nasional Pendidikan Anak Usia Dini. Kemendikbud.

Khaeriyah, E., Saripudin, A., & Kartiyawati, R. (2018). Penerapan Metode Eksperimen Dalam Pembelajaran Sains Untuk Meningkatkan Kemampuan Kognitif Anak Usia Dini. Awlady: Jurnal Pendidikan Anak, 4(2), 102-119.

Munawwirah, B., Parwoto, P., & Ilyas, S. N. (2021). Pengaruh Model Pembelajaran Problem Solving Dengan Puzzle Terhadap Kemampuan Kognitif Anak Usia 5-6 Tahun. Tematik: Jurnal Pemikiran Dan Penelitian Pendidikan Anak Usia Dini, 7(1), 17-23.

Novitasari, Y. (2018). Analisis Permasalahan &Quot; Perkembangan Kognitif Anak Usia Dini”. Paud Lectura: Jurnal Pendidikan Anak Usia Dini, 2(01), 82-90. Https://Doi.Org/10.31849/Paudlectura.V2i01.2007

Nirwati, N. (2022). Penerapan Penggunaan Media Flash Card Untuk Meningkatkan Kemampuan Membaca Permulaan Pada Anak Kelompok B Di Tk Faturrahman Desa Bolong (Doctoral Dissertation, Universitas Muhammadiyah Palopo).

Novitasari, Y. (2018). Analisis Permasalahan "Perkembangan Kognitif Anak Usia Dini”. Paud Lectura: Jurnal Pendidikan Anak Usia Dini, 2(01), 82–90. Https://Doi.Org/10.31849/Paudlectura.V2i01.2007

Putri, O. A. (2018). Pengaruh Permainan Flash card Terhadap Perkembangan Kognitif Pada Anak Prasekolah. Jombang.

Pusat Kurikulum Direktorat Pendidikan Anak Usia Dini Universitas Negeri Jakarta. (2007). Kerangka dasar pendidikan anak usia dini. Departemen Pendidikan Nasional.

Rahman, T., & Fuadatun, F. (2017). Peningkatan Kemampuan Anak Usia Dini Mengenal Konsep Bilangan melalui Media Flashcard. Jurnal PAUD Agapedia, 1(1), 118-128.

Retnaningrum, W. (2016). Peningkatan perkembangan kognitif anak usia dini melalui media bermain memancing. JPPM (Jurnal Pendidikan Dan Pemberdayaan Masyarakat), 3(2), 207-218.

Rohmawati, D., & Khotimah, N. (2015). Peningkatan Kemampuan Mengenal Huruf Melalui Bermain Flash Card Bergambar Pada Anak Kelompok A. dalam Jurnal Ilmiah Pendidikan Anak Usia Dini, 1(2), 1-7.

Suharsimi Arikunto. (2006). Prosedur Penelitian "Suatu Pendekatan Praktik. Rineka Cipta.

Susanto Ahmad. (2011). Perkembangan Anak Usia Dini. Kencana Prenadamedia Group.

Yusuf Ln, S. (2012). Psikologi Perkembangan Anak & Remaja. Remaja Rosdakarya.


Article Metrics

Abstract view : 169 times | PDF view : 42 times

Refbacks

  • There are currently no refbacks.


Copyright (c) 2022 Leni Evi Matondang; Tri Hastuti; Yuliastanti Rahayu KW.; Siti Mustaghfiroh; Lilis Hidayanti

Creative Commons License
This work is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License.

Published by:

Program Studi Pendidikan Guru Pendidikan Anak Usia Dini, Fakultas Ilmu Pendidikan, Universitas Negeri Makassar

Kerjasama:

  

Support by:

    

Email: jurnal.tematik@unm.ac.id 

p-ISSN: 2476 - 9363

e-ISSN: 2723 - 7613

Creative Commons License
TEMATIK: Jurnal Pemikiran dan Penelitian Pendidikan Anak Usia Dini is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License.

 

View My Stats