PERUBAHAN GAYA HIDUP MAHASISWA JURUSAN SOSIOLOGI UNIVERSITAS NEGERI MALANG DENGAN HADIRNYA BUDAYA POPULER JEPANG

Muhammad Rizal Hifandi Jusuf(1*), Devina Agustya Ulin Nikma(2), Imarotul Mahbubah(3), Nurlita Eka Paluvy(4), Salsabilla Hana Surya(5),

(1) The State University of Malang
(2) The State University of Malang
(3) The State University of Malang
(4) The State University of Malang
(5) The State University of Malang
(*) Corresponding Author




DOI: https://doi.org/10.26858/sosialisasi.v1i1.27298

Abstract


This article was created with the aim of analyzing the students of the Department of Sociology Education, State University of Malang who are fond of Japanese popular culture, namely watching anime. This Japanese popular culture is indeed very popular among teenagers. The process of entry is so fast among the younger generation, making this trend very popular. Not only in Indonesia, this anime is popular, but in various parts of the world you may be familiar with the term "anime", even not only among children who like this anime, but teenagers and adults also love anime. this. Anime has brought many changes in student lifestyle, including changes in clothing, haircuts and even hair color, as well as the way of language. In addition to these three things, the frequency of a student watching anime with violent elements can trigger students to do things like what they have witnessed. In this study, researchers used a qualitative research method by conducting in-depth observations and interviews with several students majoring in Sociology from the State University of Malang in order to obtain relevant data. Based on the research we have done, the inclusion of anime among students of the Department of Sociology Education, State University of Malang can have positive and negative impacts depending on each individual.

Keywords


anime; popular culture; student

Full Text:

PDF

References


Afiuddin, M. C. (2019). Fenomena Gaya Hidup Remaja Wibu Pada Budaya Populer Jepang Melalui Anime Dan Fashion (Studi Di Daerah Daan Mogot Cengkareng Jakarta Barat). Ilmu Sosial Dan Politik, 5(2), 40–51.

Aisyah, I. (2019). ( Studi pada Mahasiswa yang Tergabung dalam Komunitas Japan Freak UIN Jakarta ) Skripsi Untuk Memenuhi Salah Satu Syarat Gelar Sarjana Pendidikan ( S . Pd ).

Amalina, A. (2015). Budaya Populer Jepang Sebagai Instrumen Diplomasi Jepang dan Pengaruhnya Terhadap Komunitas-Komunitas di Indonesia. Andalas Journal of International Studies (AJIS), 1(2). https://doi.org/10.25077/ajis.1.2.108-122.2012

Atus, S. (2011). Kelompok Penggemar Manga Online ( Online Manga Fandom ).

Budianto, F. (2015). Tinjauan Buku Anime, Cool Japan, Dan Globalisasi Budaya Populer Jepang. Jurnal Kajian Wilayah, 6 No.2.

Erwindo, C. W. (2018). Efektifitas Diplomasi Budaya Dalam Penyebaran Anime Dan Manga Sebagai Nation Branding Jepang. Jurnal Analisis Hubungan Internasional, 7(2).

Gunawan, I., 2013. Metode penelitian kualitatif. Jakarta: Bumi Aksara, 143.

HAEKAL, D. M. (2018). PENGARUH PERKEMBANGAN BUDAYA ANIME JEPANG TERHADAP PERUBAHAN PERILAKU KAUM REMAJA DI KOTA BANDUNG (Doctoral dissertation, PERPUSTAKAAN).

Hoeran, Adzni. 2017. “ِPengaruh Budaya Populer Manga Dan Anime Jepang Terhadap Apresiasi Masyarakat Muda Indonesia”.” Penerapan Embellishment Sebagai Unsur Dekoratif Pada Busana Modestwear d(2017).

Imami, V. C. Al. (2017). Pengaruh Tayangan Naruto Di Global Tv Terhadap Perilaku Siswa-Siswi Sdn Panjang Jiwo 1 Surabaya. https://eprints.stikosa-aws.ac.id/107/

M Arrum, Arroisi. (2016). PERSEPSI REMAJA USIA 12-15 TAHUN TERHADAP KEKERASAN DALAM ANIME NARUTO DI SMP 47 DAN SMP DIPONEGORO JAKARTA. PhD Thesis. Universitas Darma Persada

Novera, Clara. 2017. “Manga Dan Anime Sebagai Budaya Populer Jepang.” Thesis (April 2017).

Nugroho, Prista Ardi, and Grendi Hendrarastomo. 2017. “Anime Sebagai Budaya Populer (Studi Pada Komunitas Anime Di Yogyakarta).” Jurnal Pendidikan Sosiologi 6(3).

Prasetyo, Kuncoro Adhi, Fakultas Ilmu, Pengetahuan Dan, and Program Studi Jepang. 2014. “Pengaruh Anime, Kuncoro Adhi Prasetyo, FIB UI, 2014.” Makalah non-seminar.

Puspitasari, G., & Khasanah, U. (2019). PERSEPSI TERHADAP TOKOH WANITA DALAM ANIME 2D MENURUT PARA PECINTA ANIME DI INDONESIA. Mezurashii, 1(2). https://doi.org/10.30996/mezurashii.v1i2.3238

Sokalia Anjani, P., & Puri Astiti, D. (2020). Hubungan kontrol diri dan konformitas terhadap perilaku konsumtif remaja penggemar animasi Jepang (anime) di Denpasar. Jurnal Psikologi Udayana, 1, 144–155. https://ojs.unud.ac.id/index.php/psikologi/article/view/57813

Sukarman, M. M. H. (2021). Fanatisme otaku terhadap anime one piece (studi kasus pada komunitas nakama istimewa Yogyakarta). Skripsi. Yogyakarta: Fakultas Psikologi Dan Ilmu Sosial Budaya Universitas Islam Indonesia.


Article Metrics

Abstract view : 763 times | PDF view : 238 times

Refbacks

  • There are currently no refbacks.


Creative Commons License
This work is licensed under a Creative Commons Attribution 4.0 International License.