PROBLEM-BASED INTERACTIVE MEDIA ON CIRCLE’S TANGENT BY USING ADOBE FLASH CS6

Kintoko Kintoko(1*),

(1) UNM
(*) Corresponding Author




DOI: https://doi.org/10.26858/jds.v5i3.4847

Abstract


This research is a developmental research, the purpose of this research is to produce a problem based mathematic learning media with Tangent Line to Circle for VIII grade Junior High School student by utilizing Adobe Flash SC6 on a Compact Disc (CD). This research was conducted to determine the quality of mathematics learning media in accordance with a good learning media which based on three aspects; Validity, Practicality an Effectiveness. The procedure of this research was using ADDIE model; Analysis, Design, Development, Implementation and Evaluation. The result of this research shown that Problem Based Interactive Mathematics Learning Media on Tangent Line to Circle for VIII Grade Junior High School fulfilled the criteria of good media quality. On validity aspect, the media got “Valid” category with average score 3,307 by material expert and got “Very Valid” category with average score 3,877 by media expert. On practicality aspect, validator determined that the media was applicable with minimal revision, teacher response to the media shown “Very Good” category with average score 3,404 and media learning implementation observation sheet analysis shown “Good” category with average score 3,333. On effectiveness aspect, students’ test result shows 85,19% student “Passed”, students’ mathematic solving ability shows “Good” category with average score 80,09 and also students’ positive response with 81,25% response

Keywords


Interactive Media, Tangent line on circle, problem based, ADDIE, Adobe Flash CS6

Full Text:

PDF

References


Azhar Arsyad. 2013. Media Pembelajaran. Jakarta: Rajawali Press.

Benny A. Pribadi,. 2009. Model Desain Sistem Pembelajaran. Jakarta: Dian Rakyat.

Daryanto. 2012. Media Pembelajaran. Bandung: Satu Nusa.

Dwi Siswoyo, Dkk. 2013. Ilmu Pendidian. Yogyakarta: UNY Press.

E. Kosasih. 2014. Strategi Belajar dan Pembelajaran Implementasi Kuriulum 2013. Bandung: Yrama Widya.

Eko Putro Widoyoko. 2009. Evaluasi Program Pembelajaran, Panduan Praktis Bagi Pendidik dan Calon Pendidik. Yogyakarta: Pustaka Pelajar.

Madcoms. 2013. Pasti Bisa!! Belajar Sendiri Adobe Flash Pro CS6. Yogyakarta: Andi Offset.

Nieveen, N. 2013. Improving curriculum developers’ formative evaluation through an electronic performance support system. Dalam T. Plomp, & N. Nieveen (Eds.), Educational design research (pp. 1103-1120). Enschede, the Netherlands: SLO

Polya, George. 1973. How to Solve It – A New Aspect of Mathematical Method (Second edition). New Jersey: Princeton University Press

Rochmad. 2012. “Desain Model Pengembangan Perangkat Pembelajaran Matematika”. Kreano, 3(1): 59-72.

Suharsimi Arikunto. 2006. Prosedur Penelitian Suatu Pendekatan Praktik. Jakarta: Rineka Cipta.

Sumardiyono. 2003. Karakteristik Matematika dan Implikasinya Terhadap Pembelajaran Matematika. Yogyakarta: P4TK Matematika

Yudhi Munadi. 2013. Media Pembelajaran: Sebuah Pendekatan Baru. Jakarta: Gaung Persada Pers.

Yuni Yamasari. 2010. Pengembangan Media Pembelajaran Matematika Berbasis ICT yang Berkualitas. Seminar Nasional Pasca SarjanaX-ITS: Surabaya


Article Metrics

Abstract view : 518 times | PDF view : 195 times

Refbacks

  • There are currently no refbacks.


Copyright (c) 2017 Kintoko Kintoko

Creative Commons License
This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.

----------------------------------------------------------------------------------------------------------------------------------------------------

Publisher:

Magister Program of Mathematics Education

prostgraduate Universitas Negeri Makassar

ramlan.mm@unm.ac.id

------------------------------------------------------------------------------------------------------------------------------------------------------------------------

Daya Matematis: Jurnal Inovasi Pendidikan Matematika Indexed by

  

 

  

 

 Creative Commons License
daya matematis: jurnal inovasi pendidikan matematika is licensed under a https://creativecommons.org/licenses/by-nc/4.0/

View My Stats